MarqueePanelV

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http://tips4java.wordpress.com/2011/04/24/marquee-panel/

<code=java> import java.awt.*; import java.awt.event.*; import javax.swing.*; import javax.swing.event.*;

/**

*  The MarqueePanelV is used to scroll components from the bottom edge of the
*  panel to the top edge. Scrolling is continuous. To simulate the scrolling
*  of text you can simply add a JLabel to the panel.
*
*  Various properties control the scrolling of the components on the panel.
*  Changes to the properties are dynamic and will take effect the next time
*  the components are scrolled.
* @author Rob Camick, André Uhres
*/

public final class MarqueePanelV extends JPanel

       implements ActionListener, AncestorListener, WindowListener {
   private boolean paintChildren;
   private boolean scrollingPaused;
   private int scrollOffset;
   private int wrapOffset;
   private int preferredHeight = -1;
   private int scrollAmount;
   private int scrollFrequency;
   private boolean wrap = false;
   private int wrapAmount = 50;
   private boolean scrollWhenFocused = true;
   private Timer timer = new Timer(1000, this);
   /**
    *	Convenience constructor that sets both the scroll frequency and
    *  scroll amount to a value of 5.
    */
   public MarqueePanelV() {
       this(5, 5);
   }
   /**
    * 
    * @param scrollFrequency
    * @param scrollAmount 
    */
   @SuppressWarnings("LeakingThisInConstructor")
   public MarqueePanelV(int scrollFrequency, int scrollAmount) {
       setScrollFrequency(scrollFrequency);
       setScrollAmount(scrollAmount);
       setLayout(new BoxLayout(this, BoxLayout.Y_AXIS));
       addAncestorListener(this);
   }
   /*
    *  Translate the location of the children before they are painted so it
    *  appears they are scrolling bottom to top
    */
   @Override
   public void paintChildren(Graphics g) {
       //  Need this so we don't see a flicker of the text before scrolling
       if (!paintChildren) {
           return;
       }
       //  Normal painting as the components scroll bottom to top
       Graphics2D g2d = (Graphics2D) g;
       g2d.translate(0, -scrollOffset);
       super.paintChildren(g);
       g2d.translate(0, scrollOffset);
       //  Repaint the start of the components on the right edge of the panel once
       //  all the components are completely visible on the panel.
       //  (Its like the components are in two places at the same time)
       if (isWrap()) {
           wrapOffset = scrollOffset - super.getPreferredSize().height - wrapAmount;
           g2d.translate(0, -wrapOffset);
           super.paintChildren(g);
           g2d.translate(0, wrapOffset);
       }
   }
   /*
    *  The default preferred size will be half the size of the components added to
    *  the panel. This will allow room for components to be scrolled on and off
    *  the panel.
    *
    *  The default height can be overriden by using the setPreferredHeight() method.
    */
   @Override
   public Dimension getPreferredSize() {
       Dimension d = super.getPreferredSize();
       d.height = (preferredHeight == -1) ? d.height / 2 : preferredHeight;
       return d;
   }
   @Override
   public Dimension getMinimumSize() {
       return getPreferredSize();
   }
   public int getPreferredHeight() {
       return preferredHeight;
   }
   /**
    *  Specify the preferred height on the panel. A value of -1 will cause the
    *  default preferred with size calculation to be used.
    *
    *  @param preferredHeight  preferred height of the panel in pixels
    */
   public void setPreferredHeight(int preferredHeight) {
       this.preferredHeight = preferredHeight;
       revalidate();
   }
   /**
    *  Get the scroll amount.
    *
    *  @return the scroll amount in pixels
    */
   public int getScrollAmount() {
       return scrollAmount;
   }
   /**
    *  Specify the scroll amount. The number of pixels to scroll every time
    *  scrolling is done.
    *
    *  @param scrollAmount  scroll amount in pixels
    */
   public void setScrollAmount(int scrollAmount) {
       this.scrollAmount = scrollAmount;
   }
   /**
    *  Get the scroll frequency.
    *
    *  @return the scroll frequency
    */
   public int getScrollFrequency() {
       return scrollFrequency;
   }
   /**
    *  Specify the scroll frequency. That is the number of times scrolling
    *  should be performed every second.
    *
    *  @param scrollFrequency  scroll frequency
    */
   public void setScrollFrequency(int scrollFrequency) {
       this.scrollFrequency = scrollFrequency;
       int delay = 1000 / scrollFrequency;
       timer.setInitialDelay(delay);
       timer.setDelay(delay);
   }
   /**
    *  Get the scroll only when visible property.
    *
    *  @return the scroll only when visible value
    */
   public boolean isScrollWhenFocused() {
       return scrollWhenFocused;
   }
   /**
    *  Specify the scrolling property for unfocused windows.
    *
    *  @param scrollWhenVisible  when true scrolling pauses when the window
    *                                loses focus. Scrolling will continue when
    *                                the window regains focus. When false
    *                                scrolling is continuous unless the window
    *                                is iconified.
    */
   public void setScrollWhenFocused(boolean scrollWhenFocused) {
       this.scrollWhenFocused = scrollWhenFocused;
   }
   /**
    *  Get the wrap property.
    *
    *  @return the wrap value
    */
   public boolean isWrap() {
       return wrap;
   }
   /**
    *  Specify the wrapping property. Normal scrolling is such that all the text
    *  will scroll from bottom to top. When the last part of the text scrolls off
    *  the top edge scrolling will start again from the bottom edge. Therefore
    *  there is a time when the component is blank as nothing is displayed.
    *  Wrapping implies that as the end of the text scrolls off the top edge
    *  the beginning of the text will scroll in from the bottom edge. So the end
    *  and the start of the text is displayed at the same time.
    *
    *  @param wrap  when true the start of the text will scroll in from the bottom
    *                edge while the end of the text is still scrolling off the top
    *                edge. Otherwise the panel must be clear of text before
    *                will begin again from the bottom edge.
    */
   public void setWrap(boolean wrap) {
       this.wrap = wrap;
   }
   /**
    *  Get the wrap amount.
    *
    *  @return the wrap amount value
    */
   public int getWrapAmount() {
       return wrapAmount;
   }
   /**
    *  Specify the wrapping amount. This specifies the space between the end of the
    *  text on the top edge and the start of the text from the bottom edge when
    *  wrapping is turned on.
    *
    *  @param wrapAmount  the amount in pixels
    */
   public void setWrapAmount(int wrapAmount) {
       this.wrapAmount = wrapAmount;
   }
   /**
    *  Start scrolling the components on the panel. Components will start
    *  scrolling from the bottom edge towards the top edge.
    */
   public void startScrolling() {
       paintChildren = true;
       scrollOffset = -getSize().height;
       timer.start();
   }
   /**
    *  Stop scrolling the components on the panel. The conponents will be
    *  cleared from the view of the panel
    */
   public void stopScrolling() {
       timer.stop();
       paintChildren = false;
       repaint();
   }
   /**
    *  The components will stop scrolling but will remain visible
    */
   public void pauseScrolling() {
       if (timer.isRunning()) {
           timer.stop();
           scrollingPaused = true;
       }
   }
   /**
    *  The components will resume scrolling from where scrolling was stopped.
    */
   public void resumeScrolling() {
       if (scrollingPaused) {
           timer.restart();
           scrollingPaused = false;
       }
   }

// Implement ActionListener

   /**
    *  Adjust the offset of the components on the panel so it appears that
    *  they are scrolling from right to left.
    */
   @Override
   public void actionPerformed(ActionEvent ae) {
       scrollOffset += scrollAmount;
       int height = super.getPreferredSize().height;
       if (scrollOffset > height) {
           scrollOffset = isWrap() ? wrapOffset + scrollAmount : -getSize().height;
       }
       repaint();
   }

// Implement AncestorListener

   /**
    *  Get notified when the panel is added to a Window so we can use a
    *  WindowListener to automatically start the scrolling of the components.
    */
   @Override
   public void ancestorAdded(AncestorEvent e) {
       SwingUtilities.windowForComponent(this).addWindowListener(this);
   }
   @Override
   public void ancestorMoved(AncestorEvent e) {
   }
   @Override
   public void ancestorRemoved(AncestorEvent e) {
   }

// Implement WindowListener

   @Override
   public void windowActivated(WindowEvent e) {
       if (isScrollWhenFocused()) {
           resumeScrolling();
       }
   }
   @Override
   public void windowClosed(WindowEvent e) {
       stopScrolling();
   }
   @Override
   public void windowClosing(WindowEvent e) {
       stopScrolling();
   }
   @Override
   public void windowDeactivated(WindowEvent e) {
       if (isScrollWhenFocused()) {
           pauseScrolling();
       }
   }
   @Override
   public void windowDeiconified(WindowEvent e) {
       resumeScrolling();
   }
   @Override
   public void windowIconified(WindowEvent e) {
       pauseScrolling();
   }
   @Override
   public void windowOpened(WindowEvent e) {
       startScrolling();
   }

}

</code=java>